

Eventually I found my way to the Vassal Engine website which at first sight appeared to be the answer to my dreams. Well, I've been a wargamer for as long as I can remember but I can only think of a few occassions when I have actually played against a live opponent - sounds familiar? After spending literally hundreds of hours (and Pounds Sterling) collecting and painting miniatures for battles that never happened I began looking for a method of playing against on-line opponents. If I can think of anything else that you will require or that I discover to be necessary then I'll add it here. This is to say that you cannot play against the computer and that you will need the rules of any game that you wish to play. Remember that Vassal is not an intuitive 'game' but rather an engine for playing games. I personally use Adobe Photoshop 7.0 although there are plenty of other perfectly capable applications available (including Open Source which have the benefit of being FREE). If you plan on creating some modules for yourself (and after all, what's the point of downloading Vassal unless you do) you are going to require some sort of graphics program for map and counter creation.
Crossfire arty conliffe install#
Vassal will self install and you'll also get the necessary documentation. Go to the Vassal Engine homepage and click on the quick launch link. Once you have downloaded and installed Java it's time to get hold of Vassal itself.

Crossfire arty conliffe update#
OK, since the Vassal Engine (hereinafter simply called Vassal) is a Java application you will need to download the Java Runtime Environment from Sun Systems (Version 5, Update 6 at the time of writing this).
